주제분류(KDC/DDC) |
체육학, 스포츠
|
3,129
|
15
|
|
주제어 |
adolescentsmaniaviewerssatisf ...
|
1
|
1
|
|
behaviorafterwatching
|
1
|
1
|
|
competitionparticipation
|
1
|
1
|
|
contestparticipationintention
|
1
|
1
|
|
expectedexerciseresults
|
2
|
2
|
|
folkssireumplayer
|
2
|
2
|
|
leisureactivityinvolvement
|
1
|
1
|
|
mediawatchingmotivation
|
1
|
1
|
|
mixed martial arts(mma)
|
1
|
1
|
|
mixed-martialartstraineespass ...
|
1
|
1
|
|
prowrestlersstarattributes
|
1
|
1
|
|
public trust of mixed martial ...
|
1
|
1
|
|
self-management satisfaction
|
1
|
1
|
|
universitystudentsleisurespor ...
|
1
|
1
|
|
viewing continuity intention
|
1
|
1
|
|
cognitivehappiness
|
2
|
1
|
|
leisurecontinuation
|
2
|
1
|
|
informationsearching
|
3
|
1
|
|
leisurecontinuance
|
6
|
2
|
|
watching flow
|
3
|
1
|
|
decisional balance
|
7
|
2
|
|
continuedusageintention
|
4
|
1
|
|
leisuresportsparticipants
|
10
|
2
|
|
watching loyalty
|
5
|
1
|
|
perceivedfreedom
|
7
|
1
|
|
leisure competence
|
12
|
1
|
|
audience satisfaction
|
17
|
1
|
|
leisure experience
|
20
|
1
|
|
exercise flow
|
41
|
2
|
|
viewing motivation
|
23
|
1
|
|
training satisfaction
|
26
|
1
|
|
viewing satisfaction
|
31
|
1
|
|
exerciseemotion
|
32
|
1
|
|
flow experience
|
47
|
1
|
|
leisure satisfaction
|
101
|
2
|
|
achievement goal orientation
|
79
|
1
|
|
user satisfaction
|
151
|
1
|
|
leisure
|
172
|
1
|
|
passion
|
161
|
1
|
|
self-determination
|
163
|
1
|
|
self-leadership
|
265
|
1
|
|
smartphone
|
657
|
1
|
|
university students
|
485
|
1
|
|
happiness
|
1,177
|
1
|
|
satisfaction
|
3,197
|
1
|
|
계 |
|
10,052 |
67 |
|
* 주제로 분류 되지 않은 논문건수 |
|
0 |
|