지각된 상호작용성의 매개역할이 모바일 콘텐츠 사용자의 태도 및 행동의도에 미치는 영향
활용도 Analysis
논문 Analysis
연구자 Analysis
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지각된 상호작용성의 매개역할이 모바일 콘텐츠 사용자의 태도 및 행동의도에 미치는 영향' 의 주제별 논문영향력
논문영향력 요약
주제
동일주제 총논문수
논문피인용 총횟수
주제별 논문영향력의 평균
2,291
6
자세히
주제별 논문영향력
논문영향력
주제
주제별 논문수
주제별 피인용횟수
주제별 논문영향력
주제분류(KDC/DDC)
경영관리
2,293
0
계
2,293
0
* 다른 주제어 보유 논문에서 피인용된 횟수
6
닫기
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지각된 상호작용성의 매개역할이 모바일 콘텐츠 사용자의 태도 및 행동의도에 미치는 영향' 의 참고문헌
유비쿼터스 컴퓨팅 기술의 응용과 과제: u-비즈니스를 중심으로
웹사이트에서 상호작용성이 소비자의 사이트에 대한 관여도와 태도,사이트 재방문의도 등에 미치는 영향
이주현
13 (5) 223 ~ 247
[2002]
박사
소비자만족/불만족과 선행변수들의 구조적 관계에 관한 연구
모바일 환경에서의 상호작용성의 구성요인이 고객관계 구축 및 구매의도에 미치는 영향에 관한 연구
이태민
19 (1) 61 ~ 96
[2004]
박사
모바일 인터넷 특성이 플로우 경험에 미치는 영향에 관한 연구
디지털콘텐츠 해외시장조사 보고서: 모바일콘텐츠 편
Wireless Commerce: Marketing Issues and Possibilities 9 (9)
What is Interactivity and is it Always Such a Good Thing? Implications of Definition and Situation for the Influence of Interactivity on Advertising Effectiveness 31 (4)
Utilization as a Dependent Variable in MIS Research
User Acceptance of Information Technology: Toward a Unified View 27 (3)
User Acceptance of Information Technology: System Characteristics,User Perception and Behavioral Impacts 38
User Acceptance of Computer Technology: A Comparison of Two Theoretical Models 35 (8)
Understanding Information Systems Continuance: An Expectation- Confirmation Model 25 (3)
Understanding Changes in Belief and Attitude Toward Information Technology Usage: A Theoretical Model and Longitudinal Test 28 (2)
U-Commerce: An Experimental Investigation of Ubiquity and Uniqueness
Toward a Theory of Business Alliance Formation 1 (3)
Theexperience of flow in Computer Mediated and In Face to FaceGroups
The role of Perceived Interactivity
The Moderator-Mediator Variable Distinction in Social Psychological Research: Conceptual,Strategic,and Statistical Considerations 51 (6)
The Impact of Perceptions of Interactivity on Customer Trust and Transaction Intentions in Mobile Commerce 6 (3)
Testing the Interactivity Model: Communication Process Partner Assessments and the Quality of Collaborative Work 16 (3)
Structural Equation Modeling in Practice: A Review and Recommended Two-Step Approach 103 (3)
Situation-dependent services-a challenge formobile network operators
Satisfaction:a BehavioralPerspective on theConsumer
Sample Size Effects on Chi-Square and Other Statistics Used in Evaluating Causal Models 19
Sage University Paper Series on Quantitative Applications in the Social Science
Reliability: A Review of psychometric basics andrecent marketing practices
Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology 13 (3)
Perceived Interactivity and Attitudes Toward Web Sites
On the Evaluation of Structural Equation Models 16 (1)
No Wires Attached: Usability Challenges in the Connected Mobile World 42 (4)
Modeling the Determinants of Customer Satisfaction for Business-to- Business Professional Services 25 (1)
Mobile Digital Technology: Emerging Issues for Marketing 10 (1)
Microcomputer Playfulness: Development of a Measure with Workplace Implications 16 (2)
Measures of Perceived Interactivity: An Exploration of the Role of Direction of Communication,User Control and Time in Shaping Perception of Interactivity 31 (3)
Marketing in hypermedia computer-mediated environments: conceptual foundations. 60
Internet- Related Programming Technology and Advertising, Working Paper, Department of Advertising
Interactivity: From New Media to Communication in Advancing Communication Science Sage Annual Review of Communication Research 16
110 ~ 134
[1988]
Interactivity: A new approach
Interactivity is in the Eye of the Beholder: Function and Attitude Toward the Web Site
Interactivity as Measure of Advertising Effectiveness: Antecedents and Consequences of Interactivity in Web Advertising
Interactivity and Vividness Effects on Social Presence and Involvement with a Web- Based Advertisement 58
Interactivity Reexamined: A Baseline Analysis of early business Web sites 42 (4)
Interactivity Home Shopping: Incentives for Consumers Retailers and Manufacturers to Participate in Electronic Market Places Journal of Marketing 61
Interactive Advertising and Presence: A Framework 1 (2)
Interaction Processed and Student Outcomes in Cooperative Learning Groups 94 (1)
Information Systems Success: The Quest for the Dependent Variable 3 (1)
Information Quality for Mobile Internet Services: A Theoretical Model with Empirical Validation 12 (1)
Improving the Quality of Online Presence Through Interactivity 42
Implications of New Interactive Technologies for Conceptualizing Communication in Media Use in the Information Age: Emerging Patterns of Adoption and Computer Use
Determinants of Perceived Ease of Use: Integrating Control,Intrinsic Motivation,and Emotion into the Technology Acceptance Model 11 (4)
Defining Virtual Reality: Dimensions Determining Telepresence 42 (4)
Contextual Marketing 78 (6)
Computer Self-Efficacy: Development of a Measure and Initial Test 19 (2)
Beyond Adoption: Development and Application of a Use-Diffusion Model 68
An Empirical Study of the Effects of Interactivity on Web User Attitude 28
An Empirical Investigation of the Influences of the Degree of Interactivity on User-Outcomes in a Multimedia Environment 15 (2)
Adoption of mobile internet services: Anexploratory study of mobile commerce early adopters
A Cognitive Model of the Antecedents and Consequences of Satisfaction Decisions 17
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지각된 상호작용성의 매개역할이 모바일 콘텐츠 사용자의 태도 및 행동의도에 미치는 영향'
의 유사주제(
) 논문