박사
멀티미디어 학습에서 캐릭터와 나레이션이 사회적 존재감과 학습동기에 미치는 영향
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저자
김은주
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기타서명
(The) effects of character and narration on the social presence and learning motivation in multimedia learning
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형태사항
vi, 180 p.: 삽도: 26 cm
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일반주기
참고문헌 수록
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학위논문사항
교육학과 교육심리학전공, 국민대학교 대학원, 학위논문(박사)-, 2008. 2
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DDC
21, 371.334
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발행지
서울
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언어
eng, kor
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출판년
2008
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발행사항
국민대학교 대학원
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멀티미디어 학습에서 캐릭터와 나레이션이 사회적 존재감과 학습동기에 미치는 영향' 의 주제별 논문영향력
논문영향력 요약
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동일주제 총논문수 |
논문피인용 총횟수 |
주제별 논문영향력의 평균 |
519
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주제별 논문영향력
논문영향력
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주제별 피인용횟수 |
주제별 논문영향력 |
주제분류(KDC/DDC) |
학교 조직과 운영,특별한 교육
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519
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519
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* 다른 주제어 보유 논문에서 피인용된 횟수 |
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멀티미디어 학습에서 캐릭터와 나레이션이 사회적 존재감과 학습동기에 미치는 영향' 의 참고문헌
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박사
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학습의욕 및 학습습관의 진단. 한양대학교 학생생활연구소
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학습동기, 귀인성향, 학습시간과 학업성적과의 관계 및 이 변인들이 후속성취기대에 미치는 영향
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박사
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텍스트 중심 컴퓨터 매개 커뮤니케이션에서 이모티콘이 사회정서적 커뮤니케이션에 미치는 영향
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컴퓨터 매개 커뮤니케이션을 활용한 집단토의에서 미디어 조건의 차이가 토의성과에 끼치는 영향
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캐릭터와 정서적 피드백이 수행과 지각된 난이도에 미치는영향
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캐릭터 에이전트를 이용한 멀티모달 프리젠테이션의 설계 및구현
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박사
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지능형 에이전트 인터페이스를 위한 얼굴모델링 및 애니메이션에 관한 연구
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존재감에 따른 의사교환 과정에 대한 두 매체의 상이한 의식조사: 컴퓨터 매개 커뮤니케이션과 대면 커뮤니케이션의 비교연구
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박사
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전자게임 이용과 아동·청소년의 심리 및 사회적 행동
전자게임 이용과 아동
[1995]
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박사
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자극의 모호성, 과제유형 및 인지욕구의 개인차가 흥미에 미치는 효과
자극의 모호성
[2003]
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웹기반 협력학습에서 학습공간인식의 제시가 학습동기에 미치는 영향
[2001]
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웹기반 프로젝트 학습에서 학습의 실제성,학습동기,성취도와의 관계 규명
윤희정
웹기반 프로젝트 학습에서 학습의 실제성
[2006]
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웹기반 원격교육의 이론적 논의에 관한 새로운 관점:Moore의 개념을 넘어서
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웹기반 수업에서 사회적 메시지 제시여부가 사회적 실재감, 상호작용, 인지된 학습에 미치는 영향
최지영
웹기반 수업에서 사회적 메시지 제시여부가 사회적 실재감
[2004]
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웹 환경에서 아동을 위한 원격영어교육관리시스템 설계
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원격영상강의에서 발생하는 상호작용의 빈도와 유형이 학습자의 동기유발에 미치는 영향
김서영
원격영상강의에서 발생하는 상호작용의 빈도와 유형이 학습자의 동기유발에 미치는 영향
[1997]
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원격교육의 성격에 관한 비판적 고찰-“거리”에 대한 의미분석을 중심으로
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박사
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사이버공간의 현실지각수준과 인터넷 몰입의 상관관계 연구
고제혁
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e-learning 환경에서 인식되는 존재감과 성취도,만족도, 학습지속도 관계 규명
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e-learning 환경에서 인식되는 존재감과 성취도
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멀티미디어 학습에서 캐릭터와 나레이션이 사회적 존재감과 학습동기에 미치는 영향'
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