가상현실기반 근전도 유발 기능적 전기자극치료가 뇌졸중 환자의 근 긴장도 및 보행 능력에 미치는 효과

논문상세정보
' 가상현실기반 근전도 유발 기능적 전기자극치료가 뇌졸중 환자의 근 긴장도 및 보행 능력에 미치는 효과' 의 주제별 논문영향력
논문영향력 선정 방법
논문영향력 요약
주제
  • 사회복지
동일주제 총논문수 논문피인용 총횟수 주제별 논문영향력의 평균
1,270 2

0.0%

' 가상현실기반 근전도 유발 기능적 전기자극치료가 뇌졸중 환자의 근 긴장도 및 보행 능력에 미치는 효과' 의 참고문헌

  • Virtual reality-enhanced partial body weight-supported treadmill training poststroke: Feasibility and effectiveness in 6 subjects
    Arch Phys Med Rehabil 91 (1) : 115 ~ 122 [2010]
  • Virtual reality-basedtraining improves community ambulation in individuals with stroke: a randomized controlledtrial
    Wang Yang Gait Posture 28 (2) : 201 ~ 206 [2008]
  • Virtual reality and cognitive assessment and rehabilitation: the state of the art
    Stud Health Technol Inform 44 : 123 ~ 45 [1997]
  • Use of virtual reality to enhance balance and ambulation in chronic stroke: a double-blind, randomized controlled study
    Am J Phys Med Rehabil 88 (9) : 693 ~ 701 [2009]
  • Trunkperformance after stroke and the relationship with balance,gait and functional ability
    Lafosse Nieuwbouer Weerdt Clin Rehabil 20 (5) : 451 ~ 458 [2006]
  • Treadmill training with partial body weight support after stroke: A review
    Neuro Rehabil 23 (1) : 55 ~ 65 [2008]
  • Thevalidity and reliability of the GAITRite system's measurements: apreliminary evaluation
    McDonough Arch Phys Med Rehabil 82 (3) : 419 ~ 425 [2001]
  • Test-retest reliability of temporal and spatial gait characteristics measured with an instrumented walkway system(GAITRite)
    최원준 [2004]
  • Patient falls in stroke rehabilitation. A challenge to rehabilitation strategies
  • Optimal outcomes obtained with body-weight support combined with treadmill training in stroke subjects
    윤대혁 [2003]
  • Neuroprosthesis peroneal functional electrical stimulation in the acute inpatient rehabilitation setting: a case series
  • Measurement of muscle hardness: A methodological study
    송영혜 [1998]
  • Investigation of a new motor assessment scale for stroke patients
    배소영 [1985]
  • Feasibility of using the Sony Playstation 2 gaming platform for an individual poststroke: a case report
    김지은 [2007]
  • Effects of virtual reality training on gait biomechanics of individuals post-stroke
    김수연 [2010]
  • Effects of training with a robot-virtual reality system compared with a robot alone on the gait of individuals after stroke
    김수동 [2009]
  • Effectiveness of gait training using an electromechanical gait trainer, with and without functional electric stimulation, in subacute stroke: a randomized controlled trial
    김삼찬 Effectiveness of gait training using an electromechanical gait trainer [2006]
  • Combined effects of fast treadmill walking and functional electrical stimulation on post-stroke gait
    Wong [2011]
  • Clinicophysiologic concepts of spasticity and motor dysfunction in adults with an upper motoneuron lesion
    Westling [1997]
  • Balance disability after stroke
  • Ankle stiffness and tissue compliance in stroke survivors: A validation of Myotonometer measurements
    Piaget [2004]
  • An ankle to computer virtual reality system for improving gait and function in a person 9 months poststroke
  • Adult Hemiplegia : Evaluation and Treatment 3rd ed, In Adult Hemiplegia: Evaluation and Treatment 3rd ed
    Mullis Adult Hemiplegia : Evaluation and Treatment 3rd ed [1990]
  • A virtual reality environment for evaluation of a daily living skill in brain injury rehabilitation: reliability and validity
    McGrath [2003]
  • A randomized controlled trial of functional neuromuscular stimulation in chronic stroke subjects
    Lipsky [2006]
  • A pneumatic glove and immersive virtual reality environment for hand rehabilitative training after stroke
    Levinson [2010]