엔트리 프로그래밍 언어를 활용한 협력적 이야기 생성하기 활동의 교육적 효과
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저자
서현석
정영식
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제어번호
105972589
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학술지명
정보교육학회논문지
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권호사항
Vol.
22
No.
6
[
2018
]
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발행처
한국정보교육학회
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발행처 URL
http://www.kaie.or.kr
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자료유형
학술저널
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수록면
651-660
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언어
Korean
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출판년도
2018
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등재정보
KCI등재
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판매처
'
엔트리 프로그래밍 언어를 활용한 협력적 이야기 생성하기 활동의 교육적 효과' 의 참고문헌
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University education and contents in the 4th industrial revolution era
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Smart technology and standardization strategy to prepare the 4th industrial revolution
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SW education in the era of the 4th industrial revolution
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STEAM education and WISET:Core Competencies of 21st century learners and challenges of our education
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Problems and improvements of SW education policy in elementary schools
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Practical arts (technology / home economics) / Information science curriculum
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Introduction to elementary and secondary school curriculum
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Development of competency diagnostic tool for elementary and secondary school students
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Computing programmes of study for key stages 1-4
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A study on the framew ork of genre-based writing education and the principle of teaching and learning
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A study on the educational competency of information and communication technology at national universities of education
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A study on developmental stage of narrative expressive ability–centering on elementary and secondary school students
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A case study of T-PUMA pedagogy using traditional fairy tales
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2015 software education guidelines
'
엔트리 프로그래밍 언어를 활용한 협력적 이야기 생성하기 활동의 교육적 효과'
의 유사주제(
) 논문