자산변동 좌표 클러스터링 기반 게임봇 탐지

논문상세정보
' 자산변동 좌표 클러스터링 기반 게임봇 탐지' 의 주제별 논문영향력
논문영향력 선정 방법
논문영향력 요약
주제
  • classification
  • coordinatesclustering
  • game-botdetection
  • machine learning
  • online game security
동일주제 총논문수 논문피인용 총횟수 주제별 논문영향력의 평균
1,779 0

0.0%

' 자산변동 좌표 클러스터링 기반 게임봇 탐지' 의 참고문헌

  • What can free money tell us on the virtual black market
    K. Woo ACM SIGCOMM 41 (5) : 392 ~ 393 [2011]
  • User Identification based on Game-Play Activity Patterns
    K. T. Chen ACM SIGCOMM workshop on Network and system support for games : 7 ~ 12 [2007]
  • The contagion of malicious behaviors in online games
    J. Y. Woo ACM SIGCOMM Computer Communication Review 43 (4) : 543 ~ 544 [2013]
  • The anomaly detection by using dbscan clustering with multiple parameters
    T. M. Thang Information Science and Applications (ICISA), 2011International Conference on. IEEE : 1 ~ 5 [2011]
  • Sic Transit Gloria Mundi Virtuali? Promise and Peril in the Computational Social Science of Clandestine Organizing
    B Keegan WebSci Conference : 1 ~ 8 [2011]
  • Server-side bot detection in massive multiplayer online games
    S. Mitterhofer IEEE Security and Privacy : 29 ~ 36 [2009]
  • Self-similarity based Bot Detection System in MMORPG
    H. M. Kwon Proceedings of the 3th International Conference on Internet : 477 ~ 481 [2011]
  • Online game bot detection based on party-play log analysis
    A. R. Kang Computers &Mathematics with Applications 65 (9) : 1384 ~ 1395 [2013]
  • Motion pattern analysis in crowded scenes by using density based clustering
    W. He Fuzzy Systems and Knowledge Discovery (FSKD), 9th International Conference on Fuzzy Systems and Knowledge Discovery (FSKD 2012) : 1855 ~ 1858 [2012]
  • Modeling of bot usage diffusion across social networks in MMORPGs
    J. Y. Woo Proceedings of the Workshop at SIGGRAPH Asia. ACM : 13 ~ 18 [2012]
  • Location patterns of mobile users : A large-scale study
    A. Sridharan in Proc. IEEE INFOCOM13 : 1007 ~ 1015 [2013]
  • In-Game Action Sequence Analysis for Game BOT Detection on the Big Data Analysis Platform
    J. Lee 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems : 403 ~ 414 [2015]
  • Game bot identification based on manifold learning
    K. T. Chen Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, ACM : 21 ~ 26 [2008]
  • Game bot detection via avatar trajectory analysis
    H. K. Pao Computational Intelligence and AI in Games, IEEE Transactions 2 (3) : 162 ~ 175 [2010]
  • Detection of MMORPG Bots Based on Behavior Analysis
    Chen, K.-T. Kashifuji, Y. Thawonmas, R. International Conference on Advances in Computer Entertainment Technology : 91 ~ 94 [2008]
  • Detecting Gold-farmers’ Groups in MMORPG by connection information
    D. N. Seo Proceedings of the 3th International Conference on Internet 2011 : 583 ~ 588 [2011]
  • Density‐based clustering
    H. P. Kriegel Wiley Interdisciplinary Reviews : Data Mining and Knowledge Discovery 1 (3) : 231 ~ 240 [2011]
  • Chatting Pattern Based Game BOT Detection: Do They Talk Like Us?
    강아름 KSII Transactions on Internet and Information Systems 6 (11) : 2866 ~ 2879 [2012]
  • Anomaly detection in temperature data using dbscan algorithm
    M. Celik Innovations in Intelligent Systems and Applications (INISTA), 2011International Symposium on. IEEE : 91 ~ 95 [2011]
  • A step in the right direction:Botdetection in MMORPGs using movement analysis
    M. van Kesteren Proc. of the 21st Belgian-Dutch Conference on Artificial Intelligence (BNAIC 2009) : 129 ~ 136 [2009]
  • A location predictor based on dependencies between multiple lifelog data
    M. Nishino Proceedings of the 2nd ACM SIGSPATIAL International Workshop on Location Based Social Networks, ACM : 11 ~ 17 [2010]
  • A data mining application on air temperature database
    T. T. Bilgin Advances in Information Systems. Springer Berlin Heidelberg : 68 ~ 76 [2005]
  • A Density-based algorithm for discovering clusters in large spatial databases with noise
    M. Ester Kdd 96 (34) : 226 ~ 331 [1996]