온라인 게임에서의 이상 징후 탐지 기법 조사 및 분류

논문상세정보
' 온라인 게임에서의 이상 징후 탐지 기법 조사 및 분류' 의 주제별 논문영향력
논문영향력 선정 방법
논문영향력 요약
주제
  • categorization
  • detection
  • online game
  • survey
  • taxonomy
동일주제 총논문수 논문피인용 총횟수 주제별 논문영향력의 평균
692 0

0.0%

' 온라인 게임에서의 이상 징후 탐지 기법 조사 및 분류' 의 참고문헌

  • Win, lose or cheat: The analytics of player behaviors in online games
  • What can free money tell us on the virtual black market?
    Kyungmoon Woo ACM SIGCOMM Computer Communication Review 41 (4) : 392 ~ 393 [2011]
  • User identification based on game-play activity patterns
    Kuan-Ta Chen ACM SIGCOMM workshop on Network and system support for games : 7 ~ 12 [2007]
  • Trajectory based behavior analysis for user verification
    Hsing-Kuo Pao Intelligent Data Engineering and Automated Learning–IDEAL 6283 : 316 ~ 323 [2010]
  • The ones that got away : False negative estimation based approaches for gold farmer detection
    Roy Atanu Privacy, Security, Risk and Trust : 328 ~ 337 [2012]
  • Survey and Research Direction on Online Game Security
    Jiyoung Woo Proceedings of the Workshop at SIGGRAPH Asia : 19 ~ 25 [2012]
  • Surgical strike: A novel approach to minimize collateral damage to game BOT detection
    Hyukmin Kwon Workshop on Network and Systems Support for Games : 1 ~ 2 [2013]
  • Server-side bot detection in massive multiplayer online games
    Mitterhofer Stefan IEEE Security and Privacy 7 (3) : 29 ~ 36 [2009]
  • Sequence-based bot detection in massive multiplayer online games
    Platzer Christian Information, Communications and Signal Processing : 1 ~ 5 [2011]
  • Self-similarity based bot detection system in mmorpg
    Hyukmin Kwon Proceedings of the 3th International Conference on Internet : 477 ~ 481 [2011]
  • Security issues in online games
    Jeff Yan The Electronic Library 20 (2) : 125 ~ 133 [2002]
  • Security design in online games
    Yan, J. Computer Security Applications Conference : 286 ~ 295 [2003]
  • Second life : a social network of humans and bots
    Varvello, M. Voelker, G.M. Proceedings of the 20th international workshop on Network and operating systems support for digital audio and video : 9 ~ 14 [2010]
  • Preventing bots from playing online games
    Philippe Golle Computers in Entertainment 3 (3) : 3 ~ 3 [2005]
  • Online game bot detection based on party-play log analysis
    Ah Reum Kang Computers & Mathematics with Applications 65 (9) : 1384 ~ 1395 [2013]
  • Online Game Bot Detection in FPS Game
    Mee Lan Han Proceedings of the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems-Volume 2 : 479 ~ 491 [2015]
  • Mining for gold farmers : Automatic detection of deviant players in mmogs
    Muhammad Aurangzeb Ahmad Computational Science and Engineering 4 : 340 ~ 345 [2009]
  • In-game action sequence analysis for game BOT detection on the big data analysis platform
    Jina Lee Proceedings of the 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems 2 : 403 ~ 414 [2014]
  • Illicit bits: Detecting and analyzing contraband networks in Massively Multiplayer Online Games
    Ahmad, M. A. Privacy, Security, Risk and Trust (PASSAT) and 2011 IEEE Third Inernational Conference on Social Computing : 127 ~ 134 [2011]
  • Identifying MMORPG bots: A traffic analysis approach
    Kuan-Ta Chen EURASIP Journal on Advances in Signal Processing 2009 (3) [2009]
  • Identification of Auto Programs by Using Decision Tree Learning for MMORPG
    Sungwoo Hong Journal of Korea Multimedia Society 9 (7) : 927 ~ 937 [2006]
  • I know what the BOTs did yesterday : Full action sequence analysis using Naïve Bayesian algorithm
    Jina Lee Annual Workshop on Network and Systems Support for Games : 1 ~ 2 [2013]
  • How to deal with bot scum in MMORPGs?
    Sylvain Hilaire Communications Quality and Reliability : 1 ~ 6 [2010]
  • Guilt by association? Network based propagation approaches for gold farmer detection
    Ahmad Mohd Ashraf Advances in Social Networks Analysis and Mining : 121 ~ 126 [2013]
  • Game bot identification based on manifold learning
    Kuan-Ta Chen ACM SIGCOMM Workshop on Network and System Support for Games : 21 ~ 26 [2008]
  • Game behavior pattern modeling for game bots detection in MMORPG
    Sang-Hyun Park International Conference on Uniquitous Information Management and Communication : 33 ~ [2010]
  • Game Bot Detection Approach Based on Behavior Analysis and Consideration of Various Play Styles
    정연오 ETRI Journal 35 (6) : 1058 ~ 1067 [2013]
  • Embedded noninteractive continuous bot detection
    Roman V. Yampolskiy Computers in Entertainment 5 (4) [2008]
  • Development of embedded CAPTCHA elements for bot prevention in fischer random chess
    McDaniel Ryan International Journal of Computer Games Technology 2012 (2) [2012]
  • Detection of auto programs for MMORPGs
    Hong, S. Kim, H. Kim, J. Advances in Artificial Intelligence : 1281 ~ 1284 [2005]
  • Detection of MMORPG Bots Based on Behavior Analysis
    Chen, K.-T. Kashifuji, Y. Thawonmas, R. International Conference on Advances in Computer Entertainment Technology [2008]
  • Detecting cheaters for multiplayer games : theory, design and implementation
    S. F. Yeung Proc IEEE CCNC 6 : 1178 ~ 1182 [2006]
  • Detecting Real Money Traders in MMORPG by Using Trading Network
    Fujita Atsushi AIIDE [2011]
  • Detecting Gold-farmers’ Groups in MMORPG by connection information
    Dongnam Seo Proceedings of the 3th International Conference on Internet : 583 ~ 588 [2011]
  • Detecting Account Thefts on the Server-Side by Analyzing Game Log in MMORPGs
    Hwa Jae Choi Proceedings of the 3th International Conference on Internet : 501 ~ 506 [2011]
  • Chatting Pattern Based Game BOT Detection: Do They Talk Like Us?
    강아름 KSII Transactions on Internet and Information Systems 6 (11) : 2866 ~ 2879 [2012]
  • Bot Detection Based on Social Interactions in MMORPGs
    Jehwan Oh Social Computing : 536 ~ 543 [2013]
  • Behavioral-based cheating detection in online first person shooters using machine learning techniques
    Alayed Hashem Computational Intelligence in Games : 1 ~ 8 [2013]
  • Battle of botcraft : fighting bots in online games with human observational proofs
    Steven Gianvecchio ACM conference on Computer and communications security : 256 ~ 268 [2009]
  • Automatic detection of compromised accounts in mmorpgs
    Oh Jehwan 2012 International Conference on Social Informatics : 222 ~ 227 [2012]
  • An automatic and proactive identity theft detection model in MMORPGs
    Jiyoung Woo Appl. Math 6 (1) : 291 ~ 302 [2012]
  • An analysis of players and bots behaviors in MMORPG
    Yuuki Mishima Advanced Information Networking and Applications : 870 ~ 876 [2013]
  • Aimbot detection in online fps games using a heuristic method based on distribution comparison matrix
    Su-Yang Yu Neural Information Processing : 654 ~ 661 [2012]
  • ASEC Report
    AhnLab [2014]
  • A step in the right direction : Botdetection in MMORPGs using movement analysis
    Kesteren Marlieke Van Proceedings of the 21st Belgian-Dutch Conference on Artificial Intelligence [2009]
  • A statistical aimbot detection method for online FPS games
    Su-Yang Yu The International Joint Conference on Neural Networksm : 1 ~ 8 [2012]
  • A modern turing test : Bot detection in MMORPGs
    Adam Cornelissen Belgian-Dutch Conference on Artificial Intelligence : 49 ~ 55 [2008]
  • 2014 Global games Market Report