캐릭터 성장 유형 분류를 통한 온라인 게임 하드코어 유저와 게임 봇 탐지 연구

논문상세정보
' 캐릭터 성장 유형 분류를 통한 온라인 게임 하드코어 유저와 게임 봇 탐지 연구' 의 주제별 논문영향력
논문영향력 선정 방법
논문영향력 요약
주제
  • botdetection
  • data mining
  • hard-coreuser
  • mmorpg
  • user behavior analysis
동일주제 총논문수 논문피인용 총횟수 주제별 논문영향력의 평균
270 0

0.0%

' 캐릭터 성장 유형 분류를 통한 온라인 게임 하드코어 유저와 게임 봇 탐지 연구' 의 참고문헌

  • 온라인 게임 봇 탐지를 위한 사용자 행위 분석
    강아름 정보보호학회논문지 22 (2) : 225 ~ 238 [2012]
  • What can gold farmers teach Us About criminal networks?
    B. Keegan XRDS : Crossroads 17 : 11 ~ 15 [2011]
  • What can free money tell us on the virtual black market
    K. Woo ACM SIGCOMM 41 : 392 ~ 393 [2011]
  • User Identification based on Game-Play Activity Patterns
    K. T. Chen ACM SIGCOMM workshop on Network and system support for games : 7 ~ 12 [2007]
  • The contagion of malicious behaviors in online games
    J. Woo ACM SIGCOMM Computer Communication Review 43 : 543 ~ 544 [2013]
  • Surgical strike: A novel approach to minimize collateral damage to game BOT detection
    H. Kwon Annual Workshop on Network and Systems Support for Games : 1 ~ 2 [2013]
  • Server-side bot detection in massive multiplayer online games
    S. Mitterhofer IEEE Security and Privacy : 29 ~ 36 [2009]
  • Random decision forests
    T. K. Ho Document Analysis and Recognition 1 : 278 ~ 282 [1995]
  • Preventing bots from playing online games
    P. Golle Computers in Entertainment 3 : 3 ~ 3 [2005]
  • Modeling of bot usage diffusion across social networks in MMORPGs
    J. Woo the Workshop at SIGGRAPH Asia : 13 ~ 18 [2012]
  • In-Game Action Sequence Analysis for Game BOT Detection on the Big Data Analysis Platform
    J. Lee 18th Asia Pacific Symposium on Intelligent and Evolutionary Systems 2 : 403 ~ 414 [2015]
  • Identifying spreaders of malicious behaviors in online games
    Y. Ki the 23rd international conference on World wide web companion : 315 ~ 316 [2014]
  • I know what the BOTs did yesterday: full action sequence analysis using Naïve Bayesian algorithm
    J. Lee Annual Workshop on Network and Systems Support for Games : 1 ~ 2 [2013]
  • Guilt by association? Network based propagation approaches for gold farmer detection
    M. A. Ahmad Advances in Social Networks Analysis and Mining : 121 ~ 126 [2013]
  • Game bot identification based on manifold learning
    K. T. Chen ACM SIGCOMM Workshop on Network and System Support forGames : 21 ~ 26 [2008]
  • Game bot detection based on avatar trajectory
    K. T. Chen Entertainment Computing-ICEC 5309 : 94 ~ 105 [2008]
  • Game Bot Detection Approach Based on Behavior Analysis and Consideration of Various Play Styles
    정연오 ETRI Journal 35 (6) : 1058 ~ 1067 [2013]
  • Exploiting MMORPG log data toward efficient RMT player detection
    H. Itsuki International Conference on Advances in Computer Entertainment Technology : 118 ~ 119 [2010]
  • Embedded noninteractive continuous bot detection
    R. V. Yampolskiy Computers in Entertainment 5 (7) [2008]
  • Detection of MMORPG Bots Based on Behavior Analysis
    Chen, K.-T. Kashifuji, Y. Thawonmas, R. International Conference on Advances in Computer Entertainment Technology : 91 ~ 94 [2008]
  • Detecting abnormal user behavior through pattern-mining input device analytics
    I. X. Domínguez the 2015 Symposium and Bootcamp on the Science of Security : 11 ~ [2015]
  • Detecting Real Money Traders in MMORPG by Using Trading Network
    A. Fujita AIIDE [2011]
  • Chatting Pattern Based Game BOT Detection: Do They Talk Like Us?
    강아름 KSII Transactions on Internet and Information Systems 6 (11) : 2866 ~ 2879 [2012]
  • An analysis of players and bots behaviors in MMORPG
    Y. Mishima Advanced Information Networking and Applications : 870 ~ 876 [2013]
  • A step in the right direction:Botdetection in MMORPGs using movement analysis
    M. van Kesteren the 21st Belgian-Dutch Conference on Artificial Intelligence [2009]