애니메이션과 게임의 공포 조절에 대한 디자인 8 요소(DEFC-8)와 체계화 = Systemization and Suggestion on the Eight Design Elements of the Fear Control Theory (DEFC-8) in Animation and Game
'
애니메이션과 게임의 공포 조절에 대한 디자인 8 요소(DEFC-8)와 체계화 = Systemization and Suggestion on the Eight Design Elements of the Fear Control Theory (DEFC-8) in Animation and Game' 의 주제별 논문영향력
논문영향력 요약
주제
게임
공포조절 디자인 8 요소
애니메이션
조절자 디자인 5 요소
조절형식 디자인 3 요소
동일주제 총논문수
논문피인용 총횟수
주제별 논문영향력의 평균
717
0
0.0%
주제별 논문영향력
논문영향력
주제
주제별 논문수
주제별 피인용횟수
주제별 논문영향력
주제어
게임
307
0
0.0%
공포조절 디자인 8 요소
1
0
0.0%
애니메이션
407
0
0.0%
조절자 디자인 5 요소
1
0
0.0%
조절형식 디자인 3 요소
1
0
0.0%
계
717
0
0.0%
* 다른 주제어 보유 논문에서 피인용된 횟수
0
'
애니메이션과 게임의 공포 조절에 대한 디자인 8 요소(DEFC-8)와 체계화 = Systemization and Suggestion on the Eight Design Elements of the Fear Control Theory (DEFC-8) in Animation and Game' 의 참고문헌
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애니메이션과 게임의 공포 조절에 대한 디자인 8 요소(DEFC-8)와 체계화 = Systemization and Suggestion on the Eight Design Elements of the Fear Control Theory (DEFC-8) in Animation and Game'
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